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Pikmin Type Reference

Bring the right sprout for the job.

Sources checked 3 November 2026

A cave encounter and an Onion unlock are different milestones. The access notes below are community documented; exact retrieval routes are not implied.

Original diagram matching fire, electricity and water jobs to Pikmin abilities
Fire hazards and ground combat

Red Pikmin

Ability / resistance
Fire resistance and a strong combat role.
Limitation
Water and electricity still require another solution.
Practical use
Assign Reds to a fire-blocked route, then keep that transport corridor clear.
Documented access
Tutorial progression at the Rescue Command Post.

Access reference ↗

Electrical obstacles and elevated targets

Yellow Pikmin

Ability / resistance
Electrical resistance and higher throws.
Limitation
A high throw does not grant flight or water safety.
Practical use
Keep a small Yellow group available when an elevated target interrupts a route.
Documented access
Wild Pikmin in Crackling Cauldron; a Yellow Onion also exists on Sun-Speckled Terrace.

Access reference ↗

Ponds and submerged routes

Blue Pikmin

Ability / resistance
Can work underwater.
Limitation
Water safety does not protect against fire or electricity.
Practical use
Use Blues for work that stays submerged, rather than depending on a temporary ice platform.
Documented access
A Blue Onion is available in Sun-Speckled Terrace. Retrieval prerequisites still apply.

Access reference ↗

Water crossings and crowd control

Ice Pikmin

Ability / resistance
Freezes enemies and water.
Limitation
Water stays frozen only while the required Ice Pikmin remain assigned.
Practical use
Treat a frozen pond as an ongoing squad commitment; finish crossings before recalling the group.
Documented access
Wild Ice Pikmin in Last-Frost Cavern. This does not unlock the Ice Onion.

Access reference ↗

Crystal barriers

Rock Pikmin

Ability / resistance
Breaks crystal obstacles.
Limitation
Crystal-breaking ability does not grant universal hazard immunity.
Practical use
Reserve Rocks for a crystal obstacle that blocks several later jobs.
Documented access
Documented in Kingdom of Beasts sublevel 2; Rock Onion in Giant's Hearth.

Access reference ↗

Airborne transport

Winged Pikmin

Ability / resistance
Flies and can carry over water.
Limitation
Cannot replace Blues for work beneath the water.
Practical use
Watch the actual carrying path before assuming that flight gives the shortest route.
Documented access
Below-Grade Discotheque in Serene Shores; Onion in Primordial Thicket.

Access reference ↗

Heavy objects on safe ground

Purple Pikmin

Ability / resistance
Heavy carrying strength.
Limitation
Moves slowly; capacity and journey time are different constraints.
Practical use
Use heavy carriers where strength is the bottleneck and compare the whole delivery time.
Documented access
Engulfed Castle sublevel 5 Candypop Buds; Purple Onion from the final Sage Leaf trial.

Access reference ↗

Poison hazards

White Pikmin

Ability / resistance
Poison resistance; harmful to enemies when eaten.
Limitation
Being eaten still loses the Pikmin. This is not a safe combat plan.
Practical use
Clear poison tasks with Whites and recall them before avoidable attacks.
Documented access
Subzero Sauna Candypop Buds; White Onion from Trial of the Sage Leaf story 5.

Access reference ↗

Night expeditions; cave use via Glow Seeds

Glow Pikmin

Ability / resistance
Night specialist with a stunning group light attack.
Limitation
Not a normal daytime Onion squad.
Practical use
Protect the expedition objective and regroup before committing the squad.
Documented access
Night expeditions after rescuing Yonny and a leafling; no Onion.

Access reference ↗

Official abilities: Nintendo. Access notes: Pikipedia. Checked 3 November 2026. Nintendo abilities overview